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Thread: System Requirements
Post: In reply to Ben's query as to "what" they were try...
In reply to Ben's query as to "what" they were trying to sell me... well when I want top of the range I "get" top of the range - the kind that is required in medical assessments using 3D graphics in a... |
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Sebastien (CNA) |
Oblivion General
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29 |
7,284 |
09-15-2005, 07:49 AM |
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Thread: System Requirements
Post: The problem is that when you buy a graphics card t...
The problem is that when you buy a graphics card that is top of the range... well, it becomes old news the next day (more or less). So, the best thing that can be done is to wait out until the system ... |
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Sebastien (CNA) |
Oblivion General
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29 |
7,284 |
09-15-2005, 07:44 AM |
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Thread: Modders Anonymous Projects
Post: Where I left off...
At least my own projects were burned to CD. It'll be easy to throw them together for Silgrad Tower. I can redo my texture work for the Vort Ancestral Tomb no problem and have them available for whoeve... |
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Sebastien (CNA) |
General ES Modding
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14 |
2,465 |
08-12-2005, 04:52 AM |
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Thread: Modding for Silgrad Tower
Post: Update
Greetings to all,
Since Ive been using my work computer when hacking away at Vort Ancestral Tomb I forgot to backup my workfile. Keeping calm right now is very difficult given that my personal files ... |
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Sebastien (CNA) |
Discussion boards for our towns & cities TESIV
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62 |
17,272 |
08-11-2005, 04:56 AM |
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Thread: Terminology Questions
Post: RE: video card terminology
there is some talk of such things in Oblivion: General: System Requirements... might be of use to you. |
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Sebastien (CNA) |
The Bar
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3 |
2,343 |
08-05-2005, 05:44 AM |
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Thread: Labria 2 in Silgrad Tower
Post: Fair enough...
Due to the content that Silgrad Tower embodies the Cult of Labria mod would then not be out of place. Since the content is explicit and violent (potentially) ST would then be an adult only mod accordi... |
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Sebastien (CNA) |
Visual Development
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31 |
7,302 |
08-05-2005, 05:32 AM |
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Thread: Silgrad Glassmine
Post: RE: NPC Creation
Greetings Geoffro,
Through asking questions we can learn, you shouldnt feel silly for desiring to learn from others even if you feel the question is a stupid one. The worst that could happen is that ... |
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Sebastien (CNA) |
Discussion boards for our towns & cities TESIV
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12 |
4,178 |
08-03-2005, 09:27 AM |
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Thread: Labria 2 in Silgrad Tower
Post: Concerns...
My only concern is that the mod in question has explicit material that would be unsuitable for the general target audience of the Morrowind games. To include it as part of the Silgrad Tower Project wo... |
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Sebastien (CNA) |
Visual Development
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31 |
7,302 |
08-03-2005, 08:49 AM |
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Thread: First order of business: ...?
Post: An idea and a strategy...
I suggest that we incorporate more caverns that exist in exterior cells. The one I have seen is most remarkable and I think we should capitalise on this feature. A suggestion as well might be to creat... |
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Sebastien (CNA) |
Visual Development
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9 |
2,831 |
07-30-2005, 05:05 PM |
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Thread: Modders Anonymous Projects
Post: Some images...
Okay here I have two images of projects Ive worked on, just alterations on in-game stock really... |
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Sebastien (CNA) |
General ES Modding
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14 |
2,465 |
07-30-2005, 09:26 AM |
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Thread: System Requirements
Post: Graphics cards...
Currently I have retailers trying to sell me 7 and 1/2 thousand dollar graphics cards... does that seem just a little ridiculous to anybody?
Oh and Im going with a desktop rather than a laptop since ... |
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Sebastien (CNA) |
Oblivion General
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29 |
7,284 |
07-20-2005, 07:37 AM |
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Thread: Modders Anonymous Projects
Post: Textures and the such
Cenobite: Thank you so much for the kind praise!
Hmm, well its all well and good but at the moment Im spending most of my time with scripting for the Vort Ancestral Tomb - Im glad to say that its alm... |
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Sebastien (CNA) |
General ES Modding
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14 |
2,465 |
07-20-2005, 07:33 AM |
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Thread: Modders Anonymous Projects
Post: Thank you for the praise... I was thinking of addi...
Thank you for the praise... I was thinking of adding a little more to the mod to make it more like a medieval garden (when I get my new baby Im gonna make pretty flowers!). The mod is just the exterio... |
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Sebastien (CNA) |
General ES Modding
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14 |
2,465 |
07-15-2005, 07:47 AM |
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Thread: Modders Anonymous Projects
Post: Modders Anonymous Projects
In keeping with the "Oblivion: General: System Requirements" comment made by Cenobite I have the name of this thread :lmao:
Here is some screenshots of one of my projects (the exterior of my Indoril... |
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Sebastien (CNA) |
General ES Modding
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14 |
2,465 |
07-14-2005, 01:41 PM |
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Thread: Possible Quests MISC
Post: Oh woe is me!
As much as Id love to put this one together I lack the ability. I dont have 3 bright and colourful hummingbirds (they'd have to be animated - that would make them activators? Or maybe some type of cre... |
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Sebastien (CNA) |
Quest Development Archive TESIV
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28 |
6,481 |
07-14-2005, 10:56 AM |
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Thread: Modding for Silgrad Tower
Post: Vort Ancestral Tomb Update
Im in the process of learning scripting language, thus far I can edit scripts to roughly do what I want (with my finished Indoril Manor Exterior project, for example: Ive combined a script used by an ... |
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Sebastien (CNA) |
Discussion boards for our towns & cities TESIV
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62 |
17,272 |
07-14-2005, 10:40 AM |
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Thread: Does Anyone Use the Chatroom?
Post: Regarding chat
Perhaps an irc channel would be the best bet... you can link into such a channel via a java applet (if memory serves me correctly). :]
All you'd need is a #channel and a server, most systems seem to... |
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Sebastien (CNA) |
The Raven
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13 |
5,649 |
07-13-2005, 05:09 AM |
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Thread: System Requirements
Post: Update
Seeming as though, from my understanding, that Morrowind is all about loading exterior and interior cells; therefore, then a megaload of RAM would be most useful if Oblivion intends to use a similar s... |
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Sebastien (CNA) |
Oblivion General
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29 |
7,284 |
07-12-2005, 05:12 AM |
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Thread: Possible Quests MISC
Post: Getting in touch
Well I am familiar with Abot's work - the birds in Morrowind mod is where I derived my idea from *bows to Abot*
The only problem is: how does one get in contact with this Abot felllow? ?( |
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Sebastien (CNA) |
Quest Development Archive TESIV
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28 |
6,481 |
07-12-2005, 05:02 AM |
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Thread: Cooking
Post: Just a thought...
Ah but in the Legend of Zelda for N64 you could ride Epona and what joy that did bring to my heart! There is a horse riding mod out there (from a very talented person I might add) which I use in my ga... |
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Sebastien (CNA) |
Oblivion General
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19 |
3,920 |
07-12-2005, 04:51 AM |