Search Results
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Posted
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Thread: Happy birthday Mormacil!
Post: little late but hey :HB:
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Vality7 |
The Raven
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11 |
2,904 |
11-24-2008, 01:35 PM |
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Thread: Happy Birthday Vality7
Post: Hey thanks! :cheers:
And yeah it's my own Skyrim...
Hey thanks! :cheers:
And yeah it's my own Skyrim mod for Morrowind. I have a bunch of new stuff that I need to put up there, I've been busy modelling lots of new things. |
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Vality7 |
The Raven
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8 |
2,841 |
11-16-2008, 04:25 AM |
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Thread: Authorization Required-Project Glory-Public Version
Post: [quote][i]Originally posted by Razorwing[/i]
Thoug...
Quote:
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Originally posted by Razorwing
Though honestly, wouldn't it be more fun to create your own stuff? I can't see how making compilations would be very rewarding creatively.
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Heh, but in his ... |
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Vality7 |
Discussion boards for our towns & cities TESIV
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18 |
5,792 |
02-26-2008, 11:12 AM |
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Thread: Authorization Required-Project Glory-Public Version
Post: :lmao:
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Vality7 |
Discussion boards for our towns & cities TESIV
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18 |
5,792 |
02-25-2008, 01:44 AM |
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Thread: Morrowind into Oblivion
Post: /disregard that
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Vality7 |
General ES Modding
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33 |
16,399 |
08-12-2007, 02:56 PM |
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Thread: Morrowind into Oblivion
Post: [quote][i]Originally posted by Galadrielle[/i]
[qu...
Quote:
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Originally posted by Galadrielle
Quote:
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Originally posted by Lightwave
Have you looked at writing a TES4->TES3 converter too?
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Not for the moment, but it could be done later. ;)
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I... |
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Vality7 |
General ES Modding
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33 |
16,399 |
08-08-2007, 04:45 AM |
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Thread: An Idea for Telvanni Interiors
Post: [quote][i]Originally posted by Ebonyknight[/i]
Wat...
Quote:
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Originally posted by Ebonyknight
Watch the language here.
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Sure thing boss.
:explained: |
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Vality7 |
General Discussion
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23 |
3,808 |
04-02-2007, 11:49 AM |
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Thread: An Idea for Telvanni Interiors
Post: [quote][i]Originally posted by IAMTHEEMPEROR[/i]
E...
Quote:
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Originally posted by IAMTHEEMPEROR
EDIT: Oh, and to answer your question, SI is pretty much mandatory for modding now, it updates the main esm to include all the content, which means whenev... |
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Vality7 |
General Discussion
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23 |
3,808 |
04-01-2007, 03:35 PM |
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Thread: The Vvardenfell Heightmap
Post: Excellent, thanks for doing that, i've made a map!...
Excellent, thanks for doing that, i've made a map!
Shivering Isles 3d View (http://i73.photobucket.com/albums/i201/Vality7/Shivering%20Isles/ShiveringIsles3d.jpg)
Shivering Isles 3d Map (http://i73.... |
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Vality7 |
General Discussion
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52 |
21,169 |
03-31-2007, 05:35 AM |
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Thread: The Vvardenfell Heightmap
Post: [quote][i]Originally posted by Lightwave[/i]
Plus ...
Quote:
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Originally posted by Lightwave
Plus I'm sure you wouldn't mind having another heightmap->mesh generator for your 3D maps. ;)
Lightwave
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That would be awesome yes! Good luck with that, i'... |
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Vality7 |
General Discussion
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52 |
21,169 |
03-29-2007, 02:31 AM |
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Thread: The Vvardenfell Heightmap
Post: I don't know anything about LOD, but aren't the LO...
I don't know anything about LOD, but aren't the LOD meshes just .nifs? If thats the case can't you just edit them manually in 3dsmax or whatever and distribute those files?
Or is it something that ne... |
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Vality7 |
General Discussion
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52 |
21,169 |
03-28-2007, 11:03 AM |
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Thread: Vvardenfell 2x screenshots with LOD
Post: [quote][i]Originally posted by Lightwave[/i]
We'll...
Quote:
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Originally posted by Lightwave
We'll also need a claims map eventually. Vality7 produced a lovely one for the Dawn of Oblivion (http://s73.photobucket.com/albums/i201/Vality7/maps/?action=v... |
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Vality7 |
General Discussion
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56 |
7,194 |
02-24-2007, 05:55 AM |
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Thread: TESPort-Discussion
Post: [quote][i]Originally posted by Lightwave[/i]
p.s. ...
Quote:
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Originally posted by Lightwave
p.s. If you haven't seen them, I've got some pics (http://www.projectmanager.f2s.com/morrowind/TESAnnwyn/index.html) from the most recent TESAnnwyn of screens... |
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Vality7 |
General Discussion
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152 |
23,299 |
02-23-2007, 03:19 PM |
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Thread: TESPort-Discussion
Post: Cool. :goodjob:
I wonder why you didn't get it t...
Cool. :goodjob:
I wonder why you didn't get it though, has your inbox been full?
So are you still going with 2x scale? |
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Vality7 |
General Discussion
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152 |
23,299 |
02-23-2007, 09:34 AM |
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Thread: TESPort-Discussion
Post: [quote][i]Originally posted by Lightwave[/i]
[quot...
Quote:
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Originally posted by Lightwave
Quote:
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Originally posted by Vality7
how long has it been now?
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KuKulzA's post is dated 31-January, so about 18 days thus far. Do you have any gut feeli... |
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Vality7 |
General Discussion
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152 |
23,299 |
02-19-2007, 07:41 AM |
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Thread: TESPort-Discussion
Post: how long has it been now?
how long has it been now? |
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Vality7 |
General Discussion
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152 |
23,299 |
02-18-2007, 03:42 AM |
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Thread: Partition For TES 3 Landmass
Post: Please do not start a petition, thats not a smart ...
Please do not start a petition, thats not a smart idea. Thats going to have the opposite effect you'd hope for. Just be patient.
If you would have a look at his profile, Joel hasn't been on since the... |
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Vality7 |
General Discussion
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11 |
1,532 |
02-09-2007, 10:28 AM |
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Thread: TESPort-Discussion
Post: Well since it would require MGE anyway, I think th...
Well since it would require MGE anyway, I think the best way would be to make it a mesh, and to ask Timeslip about how to implement an LOD mesh using MGE.
The reason he hasn't yet included meshes in... |
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Vality7 |
General Discussion
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152 |
23,299 |
01-10-2007, 09:26 AM |
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Thread: TESPort-Discussion
Post: [quote][i]Originally posted by Lightwave[/i]
.... ...
Quote:
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Originally posted by Lightwave
.... or do silly things like import a landmass the shape of your face (if you have the height data)..
Lightwave
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Haha, like this:
(its not my face btw) :... |
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Vality7 |
General Discussion
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152 |
23,299 |
01-09-2007, 02:14 AM |
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Thread: TESPort-Discussion
Post: Hah, he is going to immediately be reminded of me ...
Hah, he is going to immediately be reminded of me with the word 'legality'. I used that several times in each PM.
I think it could be improved a little. I can't really write it for you, but a few mor... |
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Vality7 |
General Discussion
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152 |
23,299 |
01-08-2007, 09:44 PM |