Haerter's Gap Int's for you modders |
Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Greybeard
In general, please don't use apostrophes (') in file, mesh or texture
names. The CS (and some other prog's) thinks it's a start-of-file
marker. And that means that I have to figure out what you meant and
rename them. Not a big chore, but one that can be avoided.
Sorry, but there won't be an update tonight. It's already late, and I'm
only about half done adding all of the stuff we have made lately. I'd
like to get it ready tomorrow after work - or at least post an update
with as much new material as possible. |
Sorry had no idea about the apostrophes.
Btw do you happen to know what the .egm file that goes with all the
helms is for, I'm working on something and was just wondering?
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21.08.2006 03:21 |
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Do you thnk we need a Haerter's Gap sign? I think it would be quite
nice to have one pointing in the right direction from Cheydinhal.
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21.08.2006 06:47 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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Originally posted by Smokindan
It would be good...but it depends how overworked Psychotic and our other visual dev guys get.
In terms of PR, I've PMed GB with the ESF post I made up. Additionally,
I think Corwyn's concept art would be awesome to display (and -Sulan's-
and Aun's, of course
) Perhaps we could get screenies from everyone whos done stuff (it'd be
better if we wait for GB's beta so it's all in one place)?
I kinda got a bit burnt out doing quests (it does get a bit monotonous
making topic after topic) but I'll try and get the Watermelon and
Census quest done ASAP. As I mentioned in the White Witch thread, I
think, I forgot the White Witch's dialogue, too. Doh! |
You?re doing great work Smokindan, but take it easy, don't make your head explode.
As for the signpost, it shouldn't be a problem, I'll make one by the time we release this.
As for the ESF thread, I think we should wait for Gray to finish the
beta. After that we'll just gather all the nice concepts and scrinies
and we PARTY!!!
We can also make a few vids of Hearter's Gap, the Falmer ruins, etc.
Edit: I have to apologize I uploaded the wrong Broadsword (the first one) before. Here is the right version.
This post has been edited 2 time(s), it was last edited by Psychotic: 21.08.2006 14:07.
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21.08.2006 13:29 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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The sword is looking awesome! Would you do the shortsword and claymore to o please?
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21.08.2006 17:25 |
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Greybeard
Chieftain of Skyrim
Registration Date: 21.05.2006
Posts: 721
Location: Shannara
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quote: |
Originally posted by Psychotic
quote: |
Originally posted by Smokindan
I kinda got a bit burnt out doing quests (it does get a bit monotonous
making topic after topic) but I'll try and get the Watermelon and
Census quest done ASAP. |
You?re doing great work Smokindan, but take it easy, don't make your head explode.
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Psychotic's right. No one should get burnt out on this. I know we're
putting in a lot of time on this, but if it becomes a chore - or an
obsession - it's time to sit back and watch a football game or
something.
Anyway, I should have something pretty well integrated for you this
evening, and ready to start internal beta testing. Do you think we
should put a note in the common room that we'd like people to sign up
for testing?
And, sadly, I may have to backtrack on my "free" weekend. We just got
"slammed" with more work, and Sat and Sun are now possible workdays
because of the load.
I know, it sounds like a broken record, but such is life.
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21.08.2006 18:14 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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@Greybeard: Yes you go and watch that football game!
@Siegfried: Thanks, and ok. Don't know if the claymore looks to Nordic
though. I'm planning to make a shield mo match the swords, I might try
something with the Dwemer shield. But I also think we should have a
re-tex of the town guard shield for the guards of Hearter's Gap,
something similar to the other shield I made, just with a different
shield knot/symbol.
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21.08.2006 18:23 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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Don't get to burnt out on this guys, if you're tired try switching to
some simple worldbuilding, or take a break from modding completely.
Greybeard, once you have the internal out feel free to put a beta tester request in the Common Room.
Psychotic, you don't have to use only Dwemer items for the Nordic
Silver Weapons, if you can find a weapon, maybe Fine Steel, that fits
better feel free to use it. |
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21.08.2006 18:57 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Siegfried
Psychotic, you don't have to use only Dwemer items for the Nordic
Silver Weapons, if you can find a weapon, maybe Fine Steel, that fits
better feel free to use it. |
I'll try that.
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21.08.2006 19:09 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by The Old Ye Bard
Do you think we will need a video trailer? Looks of other mod groups
have made them for theirs, one for Haerter's Gap would be quite nice,
sort of circling over the top(like in the one at the start of the game)
and them it goes black and you see the face of the White Witch quickly
and then it fades out and says,
TES:IV Skyrim
Which then fades out and says,
Haerter's Gap
Which then fades out again and has a credits page. The music would be
adventurus, then when it shows the white witch there should be a loud
drum beat, then another one when it shows TES:IV Skyrim and then
another one for when it says Haerter's Gap and then it would finish in
the starting music for the credits page. Also after the credits page it
should show a page saying the release date.
I rambled on abit didn't I
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You got it all in your head don't you?
All the credits should go at the end though. Sure we can make a
trailer, some new weapons, some ass kicking, new landscapes... you get
the idea.
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21.08.2006 23:38 |
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Did you get the mage's robe I sent you GB?
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22.08.2006 00:33 |
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Greybeard
Chieftain of Skyrim
Registration Date: 21.05.2006
Posts: 721
Location: Shannara
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Yep, got it. Thanks. (It was email, not PM - but that's good also,
because Raggidman sent me 3 volumes that I almost missed.) |
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22.08.2006 00:38 |
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When can we expect a new Beta?
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22.08.2006 00:40 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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Congrats on the re-tex TOYB.
I will do the roofs but only if there is no one else to do them. I'm
swamped as it is, I keep forgetting all the stuff I have to re-texture.
If you can't find anyone else, I will do them when I finish the rest of
the stuff in my list (and it's a long list
).
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22.08.2006 00:43 |
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What other retexs to you have to do Psychotic?
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22.08.2006 00:45 |
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The retex of the Skingrad roofs is a higher priority then the Falmer
Ruins. The Skingrad roof retex are a must, because at the moment they
look very out-of-place without snow on them.
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22.08.2006 00:56 |
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Smokindan
Chieftain of Skyrim
Registration Date: 13.06.2006
Posts: 813
Location: Western Australia, Australia
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Falmer armor needs textures too...
__________________ I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.
->Sir Winston Churchill
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22.08.2006 01:08 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by The Old Ye Bard
The retex of the Skingrad roofs is a higher priority then the Falmer
Ruins. The Skingrad roof retex are a must, because at the moment they
look very out-of-place without snow on them. |
As I said I will do them before we release anything with enough time
left for testing. In the meantime I suggest you see if there is anyone
with a bit less work on their hands.
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22.08.2006 01:19 |
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Green @nt1-n00b
Count
Registration Date: 08.07.2006
Posts: 884
Location: Mmm Egos
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hello I haven been much of a skyrim person but I can help yas out some
every now and then and I do have free time on my hands
__________________ Sincerly
Green Cutlass
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22.08.2006 01:26 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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I've been in touch with a video man today, Earendur Surion for those of
you who remember him. He recently sent me a test video showcasing our
concept art. |
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22.08.2006 01:34 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Green @nt1-n00b
yes a can retex aspsycotic alredy know after all I helped him by doing
one of the amulets and four of his tapistrys. so what all do ye need
done so that I may help thy out. |
As I said the Skingrad roofs need a snowy re-texture. Ask Greybeard for
the IDs of the objects with roofs that need re-texturing because he has
the latest version of the teaser. If you could do that, it would be
great.
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22.08.2006 01:46 |
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Green @nt1-n00b
Count
Registration Date: 08.07.2006
Posts: 884
Location: Mmm Egos
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how snowy and do you want it kinda snow with a blue ice hue? or all snow?
__________________ Sincerly
Green Cutlass
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22.08.2006 01:53 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Green @nt1-n00b
how snowy and do you want it kinda snow with a blue ice hue? or all snow? |
Snowy like the Bruma roofs.
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22.08.2006 01:55 |
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Greybeard
Chieftain of Skyrim
Registration Date: 21.05.2006
Posts: 721
Location: Shannara
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The houses are: BrumaHouseLower01,02,03,Inn. They might all use the
same texture file. Don't go overboard with the snow, just make them
somewhat similar to the Farmhouses with snow. |
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22.08.2006 02:06 |
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Green @nt1-n00b
Count
Registration Date: 08.07.2006
Posts: 884
Location: Mmm Egos
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Like this:
Green @nt1-n00b has attached this image (downsized version):
![](components/tn_attachment-4288.jpg)
Screen02.jpg (71.40 KB)
__________________ Sincerly
Green Cutlass
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22.08.2006 02:38 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Green @nt1-n00b
Like this |
Yep, that's good.
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22.08.2006 02:43 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Green @nt1-n00b
wow and I cheated I used stock oblvion textures to do the
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Meh, who cares as long as it works.
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22.08.2006 02:46 |
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Green @nt1-n00b
Count
Registration Date: 08.07.2006
Posts: 884
Location: Mmm Egos
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here are the lower class homes 1-3 and the inn you have 7 days to download it HERE
__________________ Sincerly
Green Cutlass
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22.08.2006 03:22 |
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