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Greybeard
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Got the textures. Thanks. So now, I've got the tower retex, the bed retex, and have to fix the wooden snow roof problem. Actually, I'll go back a few pages and deal with the piddly stuff once SD is done with his work.

And PS, let TOYB do his own homework! Mad (spoken like a true Dad? =) )

Just tried ScripterRon's utility to add silent .mp3 files to the dialogue. Turns out it adds a unique dialogue file for each written dialogue for every race and both sexes - 15 meg of silence! I should be able to eliminate most of that with just a few silence files if we don't get the voice acting done in time.

This post has been edited 1 time(s), it was last edited by Greybeard: 30.08.2006 23:15.

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Psychotic
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quote:
Originally posted by Greybeard
And PS, let TOYB do his own homework! Mad (spoken like a true Dad? =) )

Hehe, when did I say anything about doing his homework? :D
I was just curious about what do they make people read in school on the other side of the world. =)

This post has been edited 1 time(s), it was last edited by Psychotic: 30.08.2006 23:14.

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Greybeard
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quote:
Originally posted by Greybeard
Just tried ScripterRon's utility to add silent .mp3 files to the dialogue. Turns out it adds a unique dialogue file for each written dialogue for every race and both sexes - 15 meg of silence! I should be able to eliminate most of that with just a few silence files if we don't get the voice acting done in time.


-err- nope. Each sound file is tied to the ID number of the dialogue text. There's a "fDefaultNoticeTextDisplayTime" reference set to .5 that I might play around with, though. Nope, that's not the one.

This post has been edited 1 time(s), it was last edited by Greybeard: 30.08.2006 23:52.

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Smokindan
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Work is going vveerrryyy slowly on the quests. I'm endeavouring to complete them ASAP; and I have a free afternoon today but I'm not sure about the weekend.

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Greybeard
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Don't get stressed, Smokey. Repeat after me: This is only a game . . . This is only a game . . . Yes
31.08.2006 02:40 Greybeard is offline Send an Email to Greybeard Homepage of Greybeard Search for Posts by Greybeard Add Greybeard to your Buddy List Add Greybeard to your Contact List
Farfalo
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I wanna say the line! *punches Smokey* It's only a game, it's only a game. Tongue
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The Old Ye Bard
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Here is the other cave.

Attachment:
7z1SKxxTBxHikersHalfwayCave.esp

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Greybeard
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Check Got it! I'll put it in as soon as Smokindan sends the main file back.
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The Old Ye Bard
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Okay great :)
01.09.2006 05:42 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
Smokindan
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A Girl Away From Home is pretty much done dialogue-wise. I'm sure I put in a rent script there somewhere but obviously not...I dunno

I'll put that in as well.

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The Old Ye Bard
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What quests are left for you to start making?
02.09.2006 07:12 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
Smokindan
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+ Besieged by Bears...Do I get the bears from the Resource Master?
+ A Tempting Offer...easy enough. Mostly just dialogue and an enabled reference for the crate.
+ Markers, What Markers?...Should be ok. Some extra scripting required though.
+ Breaking the Habit...Do we really need the young Nord to go down the mountain? Since your just talking to the Dunmer, probably not. Shouldn't be too hard unless the Nord actually travels down there (it's just a case of a special package, though.)

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I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.

->Sir Winston Churchill
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The Old Ye Bard
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I never mention the Nord goes down the mountain in the quest Breaking the Habit I said he was ment to go down but didn't turn up(as a reason probably use "He forgot" or had to go on guard duty). The bears "should" be in the resource master other wise they where included in the download but aren't actually in the .esm because I remember seeing the texture and meshes. The name of the type of bear is "Snow Bear", it doesn't matter what it may of been called in the resource master. The mage in Markers, What Markers? has a unique robe and is included in Haerter's Gap and should be easy enough to find.

Edit:While testing I found some more bugs.

*The jornal of the traveler shuld be named "Diary of *Name*" at the moment it's named "Falmer Diary" and I have no idea why, also you should get a jornal update there from reading the book. Also all of the syntax in the diary failed, I have no idea why.

*In the book "His falling from grace" the book has been doubled up(Written not world model).

This post has been edited 1 time(s), it was last edited by The Old Ye Bard: 02.09.2006 08:03.

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Smokindan
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I've got two Dark Elf's for the Markers, What Markers? quest; 1SKxxTBxAralinAndalara and 1SKxxTBxMiarenTunevala.

Which one did you want?

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Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.

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The Old Ye Bard
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The person assigned to make the markers was one of the Nord Guards. Also 1SKxxTBxMiarenTunevala is a priest and I can't see her doing it, also 1SKxxTBxAralinAndalara is a stuck up Dunmer who wouldn't touch dirty work like that with a ten foot pole. However I suggest as a compromise, as the two Nord guards are already involved in quests that you use the Imp guard as he hasn't been used yet in any quests.
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Smokindan
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Ok that's fine. You said the mage was already in the beta. Who is it?

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I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.

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The Old Ye Bard
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No I said there is a unique robe for the Mage. The mage still needs to be made, I suggest making them a Breton.
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Greybeard
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quote:
Originally posted by Smokindan
+ Besieged by Bears...Do I get the bears from the Resource Master?
+ A Tempting Offer...easy enough. Mostly just dialogue and an enabled reference for the crate.
+ Markers, What Markers?...Should be ok. Some extra scripting required though.
+ Breaking the Habit...Do we really need the young Nord to go down the mountain? Since your just talking to the Dunmer, probably not. Shouldn't be too hard unless the Nord actually travels down there (it's just a case of a special package, though.)


+Besieged by Bears - Yeah, use the Master. Either add the mesh/texture to the .rar yourself (easiest), or let me know the mesh name and I'll add them.

=Breaking the Habit - Nah, if this were a MQ or something, we'd probably flesh it out more, but not in this teaser.

TOYB, how are your at RAI? Once SD sends the main file back to me and I get the fixes in (I'm up to 30-40 now so it'll take a little time), I could send it to you for RAI and maybe updating some of the pathgrids.

btw, I did get this week-end off from work, so I'll have a few hours to spend on the project. Rocking Banana
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Smokindan
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I have fixed some ownership problems and dialogue problems so far, Grey, just to take the weight off your shoulders. Would you like me to submit my work so far? I've at least done all the stages for the new quests and am half done on some.

Then you can do your fixes, add extra stuff (like the shrine), maybe even Sulan's theme and stuff like that and release a beta. I'm not too sure about the meshes and textures for the bear (it's called a Grey Bear.)

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I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.

->Sir Winston Churchill

This post has been edited 2 time(s), it was last edited by Smokindan: 02.09.2006 13:18.

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Greybeard
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Sounds good, SD. I've got about 6 hours I can work on it now, so put it up or just email it to me. If you haven't added any new meshes, all we need to transfer is the .esp. Once I get all the new mesh stuff in, I'll put up another beta and maybe TOYB can take a turn at the file.

btw, it's 6:30 am here. what time is it by you?
02.09.2006 13:34 Greybeard is offline Send an Email to Greybeard Homepage of Greybeard Search for Posts by Greybeard Add Greybeard to your Buddy List Add Greybeard to your Contact List
Smokindan
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I've put in three Snow Bears (with IDs "1SKxxSDxQuestBears"); textures and meshes just from the Resource Master, I think. Is that OK?

Go click crazy!

It's 7.30 p.m. here in Western Australia :)

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I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.

->Sir Winston Churchill
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Greybeard
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Got it! I'll add the Snow Bears mesh/tex. So I've got about 12 hours to play with this, unless TOYB wants some time. Enjoy your evening and a well-earned rest. - grey

Check Lower class beds are in.
Check The grey bear is in.
Check The prison is in.

This post has been edited 2 time(s), it was last edited by Greybeard: 02.09.2006 22:12.

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The Old Ye Bard
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All of the Npcs skedules need to be done still and pathgrids need to be done, also the pathgrid for the Imp in the tavern needs to be fixed every time I see him he's having probelms going up the stairs and he's crashing into walls, also all of the beds need to have possesion assigned to them so the PC can only sleep in the one he has brought and the Npcs go to sleep in the correct beds.

Also the MW office needs to be detailed so I will spruce it up a bit and post an .esp soon. Also the pieces connecting the shrine to the office need to be removed, the shrine is designed to be reached via a trap door. Also if we where to stick with the connecter Int we would need to change the pieces from the IC ones to either basement or narrow castle.
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Psychotic
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Also someone needs to fix the Snow Bear Cuirass in NifScope (I mentioned my problem in this thread I think) and put it in the CS once it's working.

Linky

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The Old Ye Bard
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I thought you figured out the problem allready? Also has the Skingrad roof retexs been put in yet?
02.09.2006 22:32 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
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quote:
Originally posted by The Old Ye Bard
I thought you figured out the problem allready? Also has the Skingrad roof retexs been put in yet?

No I didn't. I must have done something wrong or I'm simply too stupid to do it. Dunce
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The Old Ye Bard
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Are you sure you merged them properly? Also I would suggest that you check over what you have done already and see if there is anything you forgot to do.
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quote:
Originally posted by The Old Ye Bard
Are you sure you merged them properly? Also I would suggest that you check over what you have done already and see if there is anything you forgot to do.

I'm just not sure what exactly I have to do to make it show up in the CS render window/in-game.
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The Old Ye Bard
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Confused
02.09.2006 23:07 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
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quote:
Originally posted by The Old Ye Bard
Confused

I need to tweak some stuff in NifScope, at the moment the cuirass makes the wearers body invisible.
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Check Shields are in.
Check Tower is fixed (two texture pointers were messed up) and I planted some more floating rocks.
02.09.2006 23:25 Greybeard is offline Send an Email to Greybeard Homepage of Greybeard Search for Posts by Greybeard Add Greybeard to your Buddy List Add Greybeard to your Contact List
The Old Ye Bard
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So your saying you can fix it?
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quote:
Originally posted by The Old Ye Bard
So your saying you can fix it?

No. No
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The Old Ye Bard
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Maybe you could be PM Cuteunit on ESF about it.
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quote:
Originally posted by The Old Ye Bard
Maybe you could be PM Cuteunit on ESF about it.

:lmao:

I'll have to wait a LONG time for an answer. GB said he managed to pull the same thing it off with another mesh. I know he's busy, but if he can do it, it would be a really short job.
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The Old Ye Bard
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I don't get the joke, but whatever.

Anyway here is the update for the MW office.

Attachment:
7z1SKxxTBxMorrowindOfficeUpdate.esp

02.09.2006 23:44 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
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quote:
Originally posted by The Old Ye Bard
I don't get the joke, but whatever.

Well CuteUnit is not always very helpful, not really funny, but the concept of asking her about something as small as this is funny.
02.09.2006 23:51 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
The Old Ye Bard
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Meh.

Psychotic have you made that signpost yet?
03.09.2006 00:01 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
Psychotic
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quote:
Originally posted by The Old Ye Bard
Meh.

Psychotic have you made that signpost yet?

I'll do it ASAP.
03.09.2006 00:06 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
The Old Ye Bard
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The signpost will be used next to Clydes and another one next to Cheydinhal. Also what would be nice is for you to make some signs for the various places in Haerter's Gap, like one for the Nord Office, one for the MW office, Imp office, the public house, Moldstalts(sp), Aabergs repair, Clydes hides.
03.09.2006 00:10 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Skyrim for Oblivion » Skyrim Claims Section » Skyrim Settlement Claims » Haerter's Gap Int's for you modders

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